C++InterfacetoTauola
TauSpinner/include/TauSpinner/Particle.h
1 #ifndef __PARTICLE_DEF__
2 #define __PARTICLE_DEF__
3 /**
4  Single particle class with basic methods such as boost, rotation,
5  and angle calculation.
6 */
7 
8 #include <cstdio>
9 #include <iostream>
10 #include <math.h>
11 
12 namespace TauSpinner {
13 
14 const double ELECTRON_MASS = 0.0005111;
15 const double MUON_MASS = 0.105659;
16 const double TAU_MASS = 1.777;
17 
18 class Particle
19 {
20 public:
21 /*
22  Constructors
23 */
24  Particle():_px(0),_py(0),_pz(0),_e(0),_pdgid(0) {}
25  Particle(double px, double py, double pz, double e, int id):_px(px),_py(py),_pz(pz),_e(e),_pdgid(id) {}
26 
27 public:
28 /*
29  Accessors
30 */
31  double px() const { return _px; }
32  double py() const { return _py; }
33  double pz() const { return _pz; }
34  double e () const { return _e; }
35  int pdgid() const { return _pdgid; }
36 
37  // Invariant mass. If mass is negative then -sqrt(-mass) is returned
38  double recalculated_mass() const
39  {
40  double p2 = _px*_px + _py*_py + _pz*_pz;
41  double e2 = _e*_e;
42  double m2 = e2 - p2;
43 
44  if ( m2 < 0.0 ) return -sqrt( -m2 );
45 
46  return sqrt( m2 );
47  }
48 
49  void setPx(double px) { _px = px; }
50  void setPy(double py) { _py = py; }
51  void setPz(double pz) { _pz = pz; }
52  void setE (double e ) { _e = e; }
53  void print()
54  {
55  if(_pdgid) printf("%4d: %15.8e %15.8e %15.8e %15.8e | %15.8e\n",
56  pdgid(),px(), py(), pz(), e(), recalculated_mass());
57  else printf(" SUM: %15.8e %15.8e %15.8e %15.8e | %15.8e\n",
58  px(), py(), pz(), e(), recalculated_mass());
59  }
60 public:
61 /*
62  These methods work on above accessors - they don't have to be changed
63  even if above methods change.
64 */
65  double getAnglePhi();
66  double getAngleTheta();
67  void rotateXZ(double theta);
68  void rotateXY(double theta);
69  void boostAlongZ(double pz, double e);
70  void boostToRestFrame(Particle &p);
71  void boostFromRestFrame(Particle &p);
72 private:
73  double _px,_py,_pz,_e;
74  int _pdgid;
75 };
76 
77 inline double Particle::getAnglePhi()
78 {
79  // conventions as in ANGFI(X,Y) of tauola.f and PHOAN1 of photos.f
80  // but now 'phi' in name define that it is rotation in px py
81 
82  double buf = 0.;
83 
84  if(fabs(py())<fabs(px()))
85  {
86  buf = atan( fabs(py()/px()) );
87  if(px()<0.) buf = M_PI-buf;
88  }
89  else buf = acos( px()/sqrt(px()*px()+py()*py()) );
90 
91  if(py()<0.) buf = 2.*M_PI-buf;
92 
93  return buf;
94 }
95 
96 inline double Particle::getAngleTheta()
97 {
98  // conventions as in ANGXY(X,Y) of tauola.f or PHOAN2 of photos.f
99  // but now 'theta' in name define that it is rotation in pz px
100  // note that first argument of PHOAN2 was usually z
101 
102  double buf = 0.;
103 
104  if(fabs(px())<fabs(pz()))
105  {
106  buf = atan( fabs(px()/pz()) );
107  if(pz()<0.) buf = M_PI-buf;
108  }
109  else buf = acos( pz()/sqrt(pz()*pz()+px()*px()) );
110 
111  return buf;
112 }
113 
114 inline void Particle::rotateXZ(double theta)
115 {
116  // as PHORO2 of photos.f
117  double pX=px();
118  double pZ=pz();
119  setPx( cos(theta)*pX + sin(theta)*pZ);
120  setPz(-sin(theta)*pX + cos(theta)*pZ);
121 }
122 
123 inline void Particle::rotateXY(double theta)
124 {
125  // as PHORO3 of photos.f
126  double pX=px();
127  double pY=py();
128  setPx( cos(theta)*pX - sin(theta)*pY);
129  setPy( sin(theta)*pX + cos(theta)*pY);
130 }
131 
132 inline void Particle::boostAlongZ(double p_pz, double p_e)
133 {
134  // as PHOBO3 of photos.f
135  double m=sqrt(p_e*p_e-p_pz*p_pz);
136  double buf_pz=pz();
137  double buf_e=e();
138 
139  setPz((p_e *buf_pz + p_pz*buf_e)/m);
140  setE ((p_pz*buf_pz + p_e *buf_e)/m);
141 }
142 
143 inline void Particle::boostToRestFrame(Particle &p)
144 {
145  double p_len = sqrt(p.px()*p.px()+p.py()*p.py()+p.pz()*p.pz());
146  double phi = p.getAnglePhi();
147  p.rotateXY(-phi );
148  double theta = p.getAngleTheta();
149  p.rotateXY( phi );
150 
151  //Now rotate coordinates to get boost in Z direction.
152  rotateXY(-phi );
153  rotateXZ(-theta);
154  boostAlongZ(-1*p_len,p.e());
155  rotateXZ( theta);
156  rotateXY( phi );
157 }
158 
159 inline void Particle::boostFromRestFrame(Particle &p)
160 {
161  double p_len = sqrt(p.px()*p.px()+p.py()*p.py()+p.pz()*p.pz());
162  double phi = p.getAnglePhi();
163  p.rotateXY(-phi );
164  double theta = p.getAngleTheta();
165  p.rotateXY( phi );
166 
167  //Now rotate coordinates to get boost in Z direction.
168  rotateXY(-phi );
169  rotateXZ(-theta);
170  boostAlongZ(p_len,p.e());
171  rotateXZ( theta);
172  rotateXY( phi );
173 }
174 
175 } // namespace TauSpinner
176 #endif